Movie history is filled with examples of high-profile projects that never made it to the big screen – including unmade sequels to your some of your favorite films. Unfortunately, while getting a sequel off the ground for a critically acclaimed outing or blockbuster hit seems like it would be a no-brainer, thanks to the many logistical and political forces at play in Hollywood, that’s not true.
Although this has cost audiences the opportunity to enjoy promising follow-up entries to a number of popular franchises, it’s also spared them from pretty severe disappointment, too. For every brilliantly conceived sequel that fails to materialize, an even greater number are pitched that are at best ill-advised and at worst flat-out unnecessary. Indeed, several of these dubious continuations wouldn’t have merely been destined to fall flat at the box office – they risked damaging the legacy of the beloved movies that came before them.
Still, there’s something inherently fascinating about these unseen films – whether they looked set to be a masterpiece or a trainwreck – that comes from wondering what might have been. With this in mind, we’ve taken stock of the biggest unmade sequels out there, pulling together this list of 9 Canceled Sequels That Would’ve Been Terrible (And 6 That Would’ve Been Great).
When it comes to costume design in movies, it used to be the case that filmmakers were limited by what could be achieved using real-world fabrics and prosthetics. Basically, if a design couldn’t be made using existing materials – and even if it could be made, if it was too unwieldy to actually wear – it was back to the drawing board!
Following the advent of computer generated imagery, however, all of that changed. Now, whatever costume designers can dream up can theoretically be made a reality, thanks to the magic of visual effects. Indeed, in a post-CGI world, actors regularly find themselves attired in the most otherworldly clothing imaginable, especially those starring in fantasy and sci-fi outings.
However, while the current trend towards CGI costumes has yielded some truly breathtaking results – bringing to life characters we never expected to see in a live-action film – more than a few have fallen flat.
Typically, this is because either the digital “tailoring” and “make-up” involved failed to convincingly portray whatever it was intended to mimic, or it’s because the end product wasn’t aesthetically pleasing. Either way, this usually suggests that the filmmakers might have been better off going down a more traditional route!
Here are 6 Terrible CGI Costumes That Ruined Movies (And 9 That Are Amazing).
You’d be hard pressed to find a comics or cinema fan not aware of the highly anticipated Justice League film due this November. What many of these fans might not know is that this is actually the second attempt at adapting DC Comics premiere super team – with the feature-length pilot for a CBS Justice League of America TV series pre-dating it by a whole decade!
The reason why most people are oblivious when it comes to the Justice League pilot is simple: it never aired in the United States (although it did see the light of day on some international networks). The rationale behind the CBS executives’ decision to bury the pilot is even simpler: it’s… uh, not very good (like, at all).
Granted, superhero fans today are spoiled when it comes to big budget adaptations of their favorite characters on the big and small screens, but even so – the Justice League pilot is an especially lackluster affair, even by ‘90s network TV standards.
From costume shop-quality costumes through to its bizarre, quasi-mockumentary format (seriously!), it’s almost as if the creative team involved were trying to tick every box on the “awful comic book TV show” checklist.
Whilst the storytelling and technical faux paus on display in this 86 minute atrocity border on limitless, we’ve rounded up the most egregious missteps here in this list of the 15 Things The Justice League TV Pilot Got Wrong.
The recent release of the trailer for Batman: The Killing Joke – the direct-to-video adaptation of the comic book by Alan Moore and Brian Bolland – has reignited the long-standing debate over the artistic merits of the story in general, and its handling of the Batgirl character in particular.
This last point feeds into a wider ongoing discussion about the portrayal of women in pop culture, and the fine line between expression and exploitation in fiction.