20 years on, it’s time for Red Dead Revolver’s redemption
Reappraising Rockstar’s original Red Dead outing in time for its 20th anniversary. Continue reading 20 years on, it’s time for Red Dead Revolver’s redemption
Reappraising Rockstar’s original Red Dead outing in time for its 20th anniversary. Continue reading 20 years on, it’s time for Red Dead Revolver’s redemption
Did you finish 2003’s Knights of the Old Republic without unlocking every member of the Ebon Hawk crew? You weren’t alone. Continue reading The gang’s NOT all here – An ode to Star Wars: Knights of the Old Republic’s “secret” party member
The Last of Us adaptation’s best moments benefit from the same non-literal approach adopted by many licensed video games – and future game-inspired movies and TV shows should follow suit. Continue reading HBO’s The Last of Us adaptation works best when it apes licensed video games
These spine-chilling titles are the perfect way to enjoy the spookiest night of the year. Continue reading 10 scariest horror video games to play this Halloween
Unpacking the reasons why BioShock’s plot twist is as powerful today as it was 15 years ago. Continue reading Would you kindly… read about why BioShock’s plot twist is still the best in video game history?
A list of made-up memoirs, diaries, and tell-all biographies the characters from 1994’s live-action Street Fighter adaptation could have written (but didn’t). Continue reading Street Fighter: Nine books (not) written by the World Warriors after the 1994 movie
The unprecedented level of player immersion and control in the third entry in Bethesda’s open-world fantasy series still inspires video game developers today. Continue reading Morrowind at 20: Why putting player agency first is The Elder Scrolls III’s true legacy
Greater customisation can level the playing field without sacrificing overall difficulty. Continue reading Elden Ring proves we don’t need fewer tough games – we just need more tough games to be fully accessible
Sega’s last ever console was a failure – but it didn’t have to be. Continue reading 21 years ago, the Dreamcast failed – but it could (and should) have succeeded